Player A is friends with Player B and Player C, and purchases the game through Epic Games Store.
If players purchase the game through the Epic Games Store, consent is implicitly provided as part of the purchase flow. Only after a player’s friend has provided this consent will the Friends Interface return that particular friend when querying. As we’ve seen, players will be prompted to consent to our EAS application accessing the specific information we specify (basic profile, presence, friends).
As briefly explained in the previous article, by default the friends APIs will not return the full list of friends of a player that they would see in the Epic Games Launcher, for example.
To round out the Epic Online Services Getting Started articles on Epic Account Services-after having covered the authentication and presence interfaces-we’ll cover how to query for Epic Friends and their status using the Friends Interface.